Character Creation


 * 1) Choose a race. Record their speed, mass, and note any special qualities they have.


 * 1) Choose your abilities and attributes. Each ability and attribute starts at 1, and you have four points to spend in each category. No ability or attribute may be higher than 4 at character creation, even if the character's race gives them a bonus.
 * 2) Choose your skills . Each skill starts at rank 0, and you have six points to advance a given skill by one rank. No skill may be raised above rank 3 at character creation.
 * 3) Choose your talents . Gain two talents of your choice. If you desire, you can trade one or both talents for a seventh or eigth skill point.
 * 4) Determine starting life and magic. Your gain hearts are equal to 2 plus your Body score. You gain magic points are equal to six times your Mind score.
 * 5) Get equipment. You gain up to four items of your choice, be they weapons, armor, shields, or spells. The selection is subject to GM approval, as not everything is appropriate for a starting character. In addition, a character gains 25 Sparrows to spend on mundane equipment.